demo nature - water shader


I am trying to apply the water shader in demo nature in another surface in my application.

The terrain model that is loaded with

self.waterNP=loader.loadModel(models/terrain.bam.pz' )' )        self.waterNP.reparentTo( render )

must be created in a specific way?

I am using just a simple egg model (plane) exported from Maya with a random color but is not working.

thank you

Make sure that it has texture coordinates and enough vertices.