Hi TobiasSpringer,
Amazing work on this one! btw, I ran into a bit of a problem hereā¦ I downloaded a previous version and it works ok then recently I downloaded a recent build in your repo and Iām now getting these errors:
Known pipe types:
wglGraphicsPipe
(all display modules loaded.)
Traceback (most recent call last):
File "main.py", line 478, in <module>
app = Main()
File "main.py", line 81, in __init__
self.renderPipeline.create()
File "C:\renderpipeline\Code\RenderingPipeline.py", line 440, in create
self.lightManager = LightManager(self)
File "C:\renderpipeline\Code\LightManager.py", line 107, in __init__
self._initLightCulling()
File "C:\renderpipeline\Code\LightManager.py", line 197, in _initLightCulling
self._makeRenderedLightsBuffer()
File "C:\renderpipeline\Code\LightManager.py", line 211, in _makeRenderedLightsBuffer
self.renderedLightsBuffer.setupBufferTexture(bufferSize, Texture.TInt, Texture.FR32i, GeomEnums.UHDynamic)
AttributeError: 'panda3d.core.Texture' object has no attribute 'setupBufferTexture'
I tried the default 1.9 build (Win32) in the download sections and also in the link that you provided, still the same errors.
Any ideas? thanks.