Decal Mode *SOLVED

hi,

   ts = TextureStage('ts')
   ts.setMode(TextureStage.MDecal)        
   self.street.setTexture(ts, decal["arrow_up"])
   self.street.setTexScale(ts, 1, 1)
   self.street.setTexOffset(ts, 0, 0)

something is wrong, this piece of code is repeating the arrow texture in each quad of my street model. any help?

Thanks.

http://www.panda3d.org/manual/index.php/Texture_Wrap_Modes
set to “clamp” or use bordercolor.

thank you Thomas! =)