Complex Model with Collision

Is there a way to export a model from 3DS Max with a collision mask or something attached to it as an .egg?

I want to use a model of a house, but creating all the collision in code would take too long…there has to be an easier method.

You can tag objects for collisions, check the manual on that.

If you need masks, tags etc you will need to edit the egg file (or use egg-opt-char).

For me hand editing the eggs seams to be the best way.