CollisionPolygon into CollisonPolygon?


Is it possible to detect a CollisionPolygon into CollisonPolygon collision?
Right now I have the following error:

With Panda’s internal collision system, no, I’m afraid not, I believe.

I think that you can do so with Bullet physics, if it’s important to your project.

However, it may be worth considering using simpler collision shapes for one or the other (or both) of your objects. This is, I think, often not only feasible, but also better-performing and more reliable.

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