Umm… This one is quite hard to explain, so I just hope someone had this problem as well…
I recently implemented Pushers into my coding, so that my character can run against walls. And its working very well, the pushing bit.
I also made it such that I could jump on moving crates which have pushers applied to them, and stay on them, using wrtReparent to reparent the character to the crate, and that works well too.
However, there is a slight problem transitioning I think, between the sides of the crate and the top of the crate. When I jump AGAINST the moving crate to go onto the crate, my character’s position jumps around, causing me to teleport slightly to the side of the crate and then continue jumping.
Anyone ever had this? Or at least, does anyone have any ideas as to how to solve it?
Thanks again!