Hi!
I’m new to Panda3D but not I have a little experience with game programming. I’m trying to export a typical model, the one found here:
e2-productions.com/repository/mo … =1&lid=274
I get this error when the script crashes:
Configuring chicken, script is C:\Users\David\AppData\Roaming\Blender Foundation
\Blender\.blender\scripts\bpydata\chicken/chicken_config.py
C:\Users\David\AppData\Roaming\Blender Foundation\Blender\.blender\scripts\chick
en_exportR85.py
Settings for export not found. Using defaults.
Traceback (most recent call last):
File "chicken_exportR85.py", line 872, in button
self.buttonFuncs[evt]()
File "chicken_exportR85.py", line 728, in fExport
self.doExport()
File "chicken_exportR85.py", line 373, in doExport
character = Character(self.armature, self.meshes['armature'], self.mExtract
and self.srb, self.animOnly, addTangents=self.doTangents)
File "chicken_exportR85.py", line 1552, in __init__
self.children = [Group(mesh=m, anim = True,addTangents = addTangents) for m
in meshes]
File "chicken_exportR85.py", line 1440, in __init__
MATERIALS[mat.name] = Material(mat, self)
File "chicken_exportR85.py", line 1016, in __init__
filename = texSpec[0].tex.getImage().getFilename()
AttributeError: 'NoneType' object has no attribute 'getFilename'
I hope you can help me out here, please.
Thank you very much!