CardMaker: Low level image

I use TexturePool to load texture, like this :

Texture* tex = TexturePool::load_texture("my_file.png");

Then I use CardMaker to hold it. After that, I reparent to aspect2d. And… Low level image shows in my screen…

Oh, I fixed:

You should load textures like this:

PT(Texture) tex = TexturePool::load_texture("my_file.png");

There’s little point in using PNMImage to load a texture.