Can Panda3d grab boolean values created from blender's "Logic Editor"? (Answered, Solved)

so, yeah I was looking at that and learning the event handler, but ran into a problem along the way, and I,m wondering if you (or anyone) can answer this, I,m trying to implement the .find feature and I keep getting a error:

/collsioninerror/Main.py", line 163, in init
base.cTrav.addCollider(scenebounds, collisionHandler)
AssertionError: !collider.is_empty() && collider.node()->is_collision_node() at line 104 of panda/src/collide/collisionTraverser.cxx

I did some quick searching on the internet for help and found a thread on these vary forums that had a similar problem here: collisions in egg files but when I tired the solutions I still got a error, so I assume that it is my misunderstanding in the syntax then.

I have included my script for evaluation here: colasrterror.zip (373.6 KB)