Can panda3D act differently on dif machines?

So me and a friend are working on a game and we swap code a lot. I recently got code from him and its acting differently on mine than his. Were running same os same python and same panda3d 1.7.2 and similiar hardware. Weve never had this issue before but now a lerpPos interval is acting diff on mine

cameraPosLerp = LerpPosInterval(self.ship, .0005, self.cameraNode.getPos())
            cameraPosLerp.start()

on mine does the same thing as

cameraPosLerp = LerpPosInterval(self.ship, .1, self.cameraNode.getPos())
            cameraPosLerp.start()

on his and ots really frustrating. any input? Reinstall panda? make sure pythonm versions are completely the same? Perhaps some wierd bug in panda that needs to be addressed?

gawd problem solved after 5 hours pf collabortaion woth my friend we determined that my computer was runnign it at 300 fps more than him so we had to set a framerate limiter and use demethodlater tasks, all is well in the end tho :smiley: