Cameras and DisplayRegions

I have quick and easy questions and I think it’s quick and easy because from what i’ve read, I think the answer is probably “no”

  1. Can I have cameras and/or display regions that are not square/rectangle?

  2. Can I have a single camera, but have it display, say, half on one display region, and the other half on another (particularly in, say, separate windows) ?

(1) No, but you can render offscreen to a texture, and apply that texture to a card of any shape you like.

(2) No, but you can simulate this with lens.setLensOffset. You can do this by first creating two cameras that have the same lens properties and look in the same direction. Make the lens wide enough that it only shows half of what you want to see, and offset one of the lenses to the left, and the other one to the right.

David