Bullet collision with Blender model?

Hello! I’ve made a simple model of a city block in Blender, and I’m trying to get it to load in Panda in such a way that all visible geometry is treated as collidable by Bullet.

I’ve searched the forums and tried a few methods, and I’m not coming up with anything. Does anyone have any suggestions or implementations they’ve already made?

panda3d.org/forums/viewtopic … 3609#83609

Wow, count on the community to figure it out 30 minutes after I give up and go home. Thank you!