Bullet collision handler

Hi everyone. I’m using Bullet to check collisions in my project.
I’d like to know if there’s a way to check collisions using something similar to Panda’s CollisionHandlerEvent (collision-into, collision-again, etc).
Can I use Panda’s collision handler and traverser to check collisions among Bullet collision shapes?

thank you

This is a double-post.
It has been answered on the other thread.

Please provide a reference to the other thread, or delete this one.

I need the same answer as OP, and this thread is cluttering my search results without helping me in the slightest.

panda3d.org/forums/viewtopi … 1639#81639