Ok I am just wondering if there is a pattern for which joints are placed into an EGG file.
You see when you convert straight to EGG from Blender all the Joints are given the name Vertex. I am wondering if there is a pattern consistant with the way the joints are placed in the EGG
Something liket that.
I believe the Vertex tags are for the actual vertices of the model.
If you would like to see the joint hierarchy of a character you can use an option of egg-optchar. In the command window type:
egg-optchar -ls myModel.egg
(replacing myModel.egg with your egg file)
the -ls lists the joints out in an indented form. Basically the hierarchy starts at the root joint and each child has an indentation with respect to its parent joint.
I will definitly give that a try.