The code I use is from the manual. I’m really new to this, but why does the terrain appear so ‘spikey’?:
(this is a close shot and focal point is camera)
Does this maybe have anything to do with Blender (png color bit)?
Oh, I guess I misunderstood you.
If you apply heightmaps in panda, then that’s actually the best approach for larger terrains. Sorry for the confusion.