Auto Updating

I’d like to compile my game with, let’s say Packp3d and Pdeploy.
I’ve taken a look at Esky, but I don’t quite understand it. Any recommendations (or tutorials) on how to make a game auto update when it’s frozen (compiled)?

You’ll have to host your game content on a web site in the form of packages, created by ppackage. This is documented in the manual.

When you use pdeploy, don’t specify the -s option, to get it to automatically download the latest version of Panda3D and your game packages.