The manual says the axis coordinate range in aspect2d is (-1,1) – however, this doesn’t appear to be accurate.
For instance, even the Solar System sample code positions text at -1.3, which should be out of the bounds of aspect2d.
As part of this, when I use code that’s been shown elsewhere in the forums to translate 3D coordinates to 2D coordinates, the range of 2D coordinates yielded by the code do not go the edge of the screen.
What am I missing?