Array textures not supported with GLSL shaders?

I’m getting “:display:gsg:glgsg(warning): Ignoring unrecognized GLSL parameter type!” :frowning:

Try the snapshot builds. I recall that I’ve used array textures with GLSL, but my memory could have betrayed me.

I am using a snapshot build. Are they all different, by the way, or are they built each day regardless of changes?

They are built regardless of changes. If there are no compile errors. It should be one from the last two months or so, though.

Otherwise, please show me some small piece of code to reproduce the error.

Here you go:
Requires “test00.png”.