I specified Antialiasing attribute for my scene with this :
render.setAntialias(AntialiasAttrib.MAuto)
It works perfectly when I test my python file alone. The result is good.
However, this attribute doesn’t behave in the same way within a brower so with the packaging (p3d file).
Yet, I still observe a difference between with or not with this antialiasing attribute, but it is not optimal, it’s unsatisfactory. Without the packaging, the result is better.
What it may be due to ?