And after that post I did try this and in 1024x768 resolution the images I used seamed to be ‘pixel-prefect’ and the same scale in that resolution as viewed with an image viewer.
I think you also said ‘textures-power-2 up’ will scale it to the next bigger power of 2, so it means no quality loss, right?
My texture isnt 768 pixels tall, its a button texture. Didnt you say: