A3P [formerly Stainless]

This is now available on Github: github.com/etodd/a3p

Its actually a pretty awesome game and I would like to get it running on the latest Panda3D runtime. It does so (under Ubuntu Linux using the 1.9.1. SDK) but the collision detection (or ODE physics?) somehow fails and you always fall through the floor after spawning.

As a beginning developer (I am mostly 3D artist) I am still quite lost with this large code-base so help would be greatly appreciated to get it running properly on a modern base.

I would like to actually develop this a bit further and might put out a bounty for integration with the new PBR render pipe-line, maybe faster Bullet physics and integration with one of the available terrain/level editors. Not full time paid work of course, but maybe someone would be interested in giving it a go for a reasonable sum? All would have to stay FOSS.

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