3ds MAX quads?

Does anyone know if it’s possible to get quad polygons out of 3ds MAX and into an egg? I know MAX uses triangles internally, perhaps there’s a converter?

I don’t know about Max, but unless you’re talking about collision polygons, Panda will convert any quads you give it into triangles anyway–so there may not be a whole lot of point to putting quads in an egg file.

David