I have a question regarding 2d planes/sprites.
I am looking for built-in support for animated sprites in Panda3d. I am locked into panda 1.32, so my question is based around the restrictions in this release.
The only way I have found to swap out textures in a sequence and have control of the FPS etc is the binary file egg-texture-cards, or to write my own sprite engine. I don’t have the time for the second option so I am looking to for something already built in.
The issue that I am running into with the egg-texture-cards binary is that I cannot control which frame it starts on after it is activated the first time. The supplied code in the manual also doesn’t exist for this release so setting a default start frame is out.
Any help is appreciated, thank you.